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Maps

Find resource routes by region, gathering tool, and objective across Ashenfall.

Ashenfall field guide

Find your resource route

Filter a target, locate its reference points, then check tools and access before travelling.

Other community maps

15 of 15 targets

Locate a target

Selected resource positions on the Ashenfall terrain map. Select a numbered point, or use the point selector for crowded areas / “Locate” below.

North ↑ · East → · x / y in source game units · Surface terrain is shown for orientation. Cave points show horizontal position only; they are not entrances or walking routes.

Ashenfall surface terrain showing coastlines, cliffs, ruins and paths
x 1kx 74kx 146kx 218ky -25ky 47ky 120ky 192k◇Temple of Saradomin◇Vannaka · Bleakfields◇Kletterbuja Kara◇Skekven Kara◇Thishepen Kara◇Skeklac Kara
19 reference points · numbers match the point selector. Dashed markers are crowded; use the selector below.
Fellhollow · Elevation not recorded

Coal: eastern Fellhollow

The source records a horizontal map position without an elevation flag.

Bring / unlock: Iron Pickaxe or better

A Fellhollow starting point is the cave northeast of Silverthorn Keep.

Source point: x 202,544.44 · y -48,231.066. Horizontal coordinates from the Community Wiki; not field-tested by this site.

Fellhollow in-game map showing the circled cave approach near Silverthorn Keep
Separate landmark reference: the circled cave approach northeast of Silverthorn Keep. It is not a surveyed ore-node coordinate or an interior map.
Coverage, landmarks and accuracy

19 selected reference points connect the 15 guide targets. These are examples, not every spawn. Points retain the Community Wiki’s x / y positions; the unannotated game terrain supplies geographic context. East is increasing x and south is increasing y. The terrain and points use the same source projection and equal scale on both axes, including on wide screens. Numbers group targets sharing the same position.

Open-world locations, surface entrances and below-ground locations are labelled separately. “Elevation not recorded” means the source does not establish surface versus cave access. The surface background does not show Dowdun Underground corridors or dungeon floors. Visible paths do not establish a safe or passable route to an unknown-elevation point, or guarantee resource availability.

◇ Named landmarks are sourced from the Lodestone, Vannaka and Dragonkin vault maps. All 19 point positions and 6 landmark positions rechecked against the source on 22 October 2026. Terrain: game map imagery © Jagex Ltd., accessed through the Community Wiki map; markers and controls are independently rendered here. The separate Coal / Tin screenshots are landmark references, not a surveyed entrance coordinate. This is an independent guide, not endorsed by Jagex.

Enemies

Obsidian

Umbral Sands

Bring / unlock

Defeat KotHaar enemies; Grindstone and Blast Furnace

Process pack contents into Ground Obsidian before refining; it is not a conventional ore run.

Mining

Coal

Fellhollow · Dowdun Reach · Umbral Sands

Bring / unlock

Iron Pickaxe or better

A Fellhollow starting point is the cave northeast of Silverthorn Keep.

Mining

Sapphire

Bloodblight Swamp · Dowdun Reach

Bring / unlock

Mining 16: Gem Prospector; Iron Pickaxe or better

A chance drop from Gold Ore Nodes; gathering gold does not guarantee a gem.

Enemies

Zogre / Ulgo

Fellhollow · Dowdun Reach

Bring / unlock

Choose normal Zogres or the named quest target

Ulgo is the named Zogre in Coalridge Pass for What Remains is Written.

Gathering

Wild Anima

Fractured Plains

Bring / unlock

Collect Anima-Infused Bark; refine at a Kiln

Look for ground pickups near anima trees; chopping the trees is not required.

Gathering

Law Runes

Anima Vents / Rune Altar

Bring / unlock

Rune Essence for vents; Runecrafting 50 for altar crafting

Vents and loot can supply runes before the repeatable altar recipe unlocks.

Collectibles

Sanguine Urns

Across Ashenfall

Bring / unlock

Check cave access and regional progression

Follow the route guide for permanent health upgrades; surface markers can hide vertical entrances.

Results

18 Results